This is just about everything I'd want from a Kirby game. Love the artstyle and all of the different game modes they have.

I'm already not huge on arcade-style games but this one controls especially horribly. Not worth revisiting unless you're a big Nintendo fan.

Not perfect but it's really not bad for a series's first entry, especially considering how early it released. Some of the weapons are really fun to use even if they hit similar spaces or outright suck. Game feels a bit slidy, there's some horrible jank and the level design and boss design both are far from perfect.

Not bad, but extremely overrated in all areas except the soundtrack. Most weapons absolutely suck and the Metal Blade completely breaks the game's design. I'd actually argue the level design and boss design are just as bad as Mega Man 1 even if there are things to like in both.

The first classic Mega Man game I thought was alright. Some people say the endgame is horrible but I don't think it's so bad. The weapons, bosses, and stages are all designed way better than the first two games for the most part. Still nothing too crazy though.

Where the classic series went from good to great. I'm not a huge fan of the charge shot but this game counterbalanced that by making a lot of the weapons very strong. The level design is very good but I despise some of the boss fights, especially Toad Man, Bright Man and Wily Machine 2.

The charge shot in this game is so strong that it makes your other weapons and even just regularly firing feel completely worthless. A lot of people play Mega Man games to mess around with the weapons, and they'd completely hate this one. The music isn't even anything special either.

Mostly pretty good, but the boss fights are way too simple and the endgame levels are paced horribly because of the adaptors. A strong contender for the best soundtrack out of the classic series.

I love just about everything this game tries to do. The boss fights are very different from the rest of the series but are all very good. Most people hate Slash Man and the Wily Capsule but mastering those was some of the most fun I've had with the series. The charge shot doing 2 damage and the invincibility frames being shortened were both great changes and I love the collectathon aspect it has. Easily one of the best classic series games.

I have a personal hatred for over-the-top gimmicks in video games and that's all this is. If you want to play a Mega Man game then you won't get that from this because you'll just be playing a snowboarding level or going through a stupid maze or doing a pointless puzzle or something.

Brutally difficult and not in a way that feels fair. There's a masochistic side of me that enjoys it for that though, and the weapons are all really cool. If you play the game with Bass please do yourself a favor and let yourself play with the bosses' weaknesses because it takes a full minute to beat them at minimum otherwise.

In my opinion, the best classic series game. The only problem is that the game design will deliberately to things to kill you when you don't know they're there rather than giving you any chance to react or deal with it, but even then I understand that because this was a "return to form" and most people think of Mega Man as the kind of game that did that. Level design is otherwise fantastic, the enemies are really fun, the boss fights are the best in the series, the music is great, and this is the best set of weapons the series has ever given us. The endless mode existing is just icing on the cake.

I don't think it's as good as Mega Man 9 but it's not big enough of a difference for me to care. It technically is even more polished but the level design is worse and a handful of the boss fights suck. They focused on making the weapons just fun to use instead of making them all practical and I think it worked out wonderfully. Also has an endless mode that you could argue is better than 9's.

Your more modern Mega Man game. The shop is especially broken in this one and it's a bit short but that's about it. The stages all were really fun and the bosses and minibosses were pretty good too for the most part. The Double Gear system is a great way to get people acquainted with the more difficult gameplay while also not being super intrusive for people who don't use it.

A lot of people will tell you that this is the best game in the X series, and it's very good, but my only two complaints are the early game before you get the leg armor not being fun because you usually play the game for its speed and Spark Mandrill's stage being horrible. Don't use the boss weaknesses in this game or any other X series game because they kind of ruin the experience. Otherwise the game feel and soundtrack here are some of the best of any game I've ever played.