As someone who genuinely respects the first installment of FNAF, I’m very upset that this game probably won’t ever see the light of day by now. After the disaster that was Security Breach, FNAF as a franchise desperately needs a return to roots which indulges in atmospheric horror. That may never happen.
Cancel culture can choke on my cock.

This review contains spoilers

I know that people spent Kickstarter money on this, but the developers should have never released it, instead letting the speculation of what game could be Frog Fractions 2 live on for the rest of humanity.
That's why I'm giving it this score despite having never played it.

This review contains spoilers

My House, but before My House, and with a lighter tone than My House.
I spent an abnormally long time in the underwater section just to idle and listen to the music.

This has some of the most beautiful environments that I have ever seen out of a game. Unfortunately, these environments are so good that my computer struggles to run them smoothly.
Doubly unfortunately, there's a whole cute and funny side to the game that overshadows every other potential point of discussion.

Ordeals fucking suck. They ruin what would otherwise be a masterpiece.
The main fun is discovering each of the Abnormalities, and the game’s difficulty is actually bearable once you've figured them out. But the randomized Ordeals are annoying time-wasters at best, or inevitable day-enders at worst.

I was pressured by my older brother into playing this for a little while. He didn't understand why I stuck with Team Fortress 2 instead of gravitating towards e-sports slop.

I wish that Olimar's Shipwreck Tale was listed as a separate game, because that's 4.5 stars. Among the best experiences with Pikmin, my only complaints being that the automatic lock-on is still around and there isn't a rematch against Groovy Long Legs (the best boss in the game).
However, I'm not letting the mode's quality bump up my overall score. The main campaign still exists and still has flaws.

It's still Pikmin 2. It doesn't (seem to) fix a lot of what I hate about Pikmin 2.
But it's a bit more entertaining, I guess?

I mean, yeah, it’s good, with solid presentation and fine enough level design and controls… but not even Pizza Tower Lario could best Super Meat Boy. Did you seriously think that I would score this game higher?

An obligatory childhood game, as you would expect, but something just doesn’t seem right playing it again as an adult. I think it might be the controls.
I’d much sooner replay Mario Kart 64.

A full-fledged singleplayer mode, a high skill ceiling via snaking, the inclusion of R.O.B. of all characters… this installment really was something else.

I'm sorry, but briefly playing this game made me remember that running across an enormous map and then dying to an enemy I couldn't see from hundreds of feet away is why I never played a Battlefield game in my life. Or a battle royale shooter, for that matter.

I don't want to participate in review bombing over current events surrounding games I haven't played, but I suppose this is the best time for me to give some two cents:
Abandoning the artstyle of Lobotomy Corporation (with an in-universe justification for it) was a mistake, and the whole shitshow with this game might be divine punishment.

Another home-run for lewd fanart, topped with the game itself having a very appealing chibi artstyle.
I promise I won’t keep bloating my list of 5-star games, this should be the last time I score an anime gacha that high.

This game takes one forward, one step back. It’s much better than Pikmin 2, but then there’s the limit of three surface Pikmin types, the automatic lock-on, the popups and loading screens, the unreliable Pikmin A.I, the unnecessarily large areas, the weak soundtrack... I could keep going.
The biggest takeaway is that the "perfect" Pikmin game has yet to exist, and people will continue to argue over which installment is the best. Pikmin 3 might still be my favorite at the end of the day.