INTCOM_
2013
RATING: Fantastic
This game was criminally underlooked back in 2013-2014 when I played it. An extremely fun homage to various tokusatsu series with solid controls, a cast of fun characters and character designs paired with funny writing that knows when to be serious, absolutely amazing set pieces (especially during the major boss encounters!), even the myriad genre-shifting segments are all pretty solid diversions from the core gameplay. This game was peak Platinum.
This game was criminally underlooked back in 2013-2014 when I played it. An extremely fun homage to various tokusatsu series with solid controls, a cast of fun characters and character designs paired with funny writing that knows when to be serious, absolutely amazing set pieces (especially during the major boss encounters!), even the myriad genre-shifting segments are all pretty solid diversions from the core gameplay. This game was peak Platinum.
2019
TBD
RATING: game SUCKS i go to BED
This might actually be the worst game that I've played not because of technical faults, but because of how it's designed. Nothing feels satisfying. Collision is jank as hell. Progression is complete nonsense. Powerpoint slideshow frame rates in cutscenes. This was a terrible batch of homebrewed software and I'm probably going to contract methanol poisoning.
This might actually be the worst game that I've played not because of technical faults, but because of how it's designed. Nothing feels satisfying. Collision is jank as hell. Progression is complete nonsense. Powerpoint slideshow frame rates in cutscenes. This was a terrible batch of homebrewed software and I'm probably going to contract methanol poisoning.
1996
RATING: Fantastic
This is the one. The very first video game I had ever played, and the one that sparked my love for the entertainment medium as a whole. Moving Mario around was fun, exploring the levels trying to find all the stars and coins I could, even trying to jump the mountains in front of the castle thinking there was something behind them... it's hard to consider any other game my absolute #1 favorite, when Super Mario 64 exists and influenced me to such a magnificent degree.
This is the one. The very first video game I had ever played, and the one that sparked my love for the entertainment medium as a whole. Moving Mario around was fun, exploring the levels trying to find all the stars and coins I could, even trying to jump the mountains in front of the castle thinking there was something behind them... it's hard to consider any other game my absolute #1 favorite, when Super Mario 64 exists and influenced me to such a magnificent degree.
2010
2008
2005
2016
2023
2016
2018
RATING: Love and Hate
The shipbreaking mechanics are fun to interact with, but good lord this game needs a "Skip Cutscene" button because they feel pretty damn intrusive and aren't written well enough to be forgivable, please stop locking my controls for ten minutes at a time to lecture me about labor unions when I already think they're a good thing
The shipbreaking mechanics are fun to interact with, but good lord this game needs a "Skip Cutscene" button because they feel pretty damn intrusive and aren't written well enough to be forgivable, please stop locking my controls for ten minutes at a time to lecture me about labor unions when I already think they're a good thing
2009
RATING: Good
"We have Super Metroid at home"
I actually really respect this game for the sheer dedication towards making something based on the classics with this much care and attention, but its original inclusions are pretty questionably designed and make the game less fun. Story's serviceable at best, probably would've been better if they leaned into some vintage 80s toyline cheese instead of playing it mostly straight. Still, at least the game is pretty decently designed in spite of its shortcomings and is quite fun to explore around in
"We have Super Metroid at home"
I actually really respect this game for the sheer dedication towards making something based on the classics with this much care and attention, but its original inclusions are pretty questionably designed and make the game less fun. Story's serviceable at best, probably would've been better if they leaned into some vintage 80s toyline cheese instead of playing it mostly straight. Still, at least the game is pretty decently designed in spite of its shortcomings and is quite fun to explore around in