February, 2024

27

NES

10h 45m

Finished

Decided to look up Upward Thrust. I did actually TRY to enter the chimneys in Darunia. Meh.
- - - -
Cleared the Labyrinth and Ocean Palaces. Learned about a heart container north of the Ocean Palace while verifying that there wasn't anything else worth collecting in the palace besides the Flute.
- - -
wandered back and forth and back and forth and back and forth and back and forth and back and forth and still couldn't find the village hidden in the forest. Apparently you need to just "know" to use the hammer on a random fucking tile.
- - -
Fuck. This.
I keep dying over and over and over and over and over and over and walking back and back and back and back and back and back and back and back and back TO THE SAME FUCKING ROOM. Save-state time. I have no more patience for dragon heads shoving me off pillars into lava.
- - -
Used the state one time to bypass the clusterfuck of dragon heads on lava-pillars and defeated the boss effortlessly. Ughhhhh.
- - -
fuck. getting. to the cross.
- - -
I have completely and utterly lost all patience with this garbage final stretch of the game and am now savestating until I reach the last fucking palace. - Made it with a save state at the start of the canyon. Yeesh.
- - -
No way was I going to have the patience to clear the Grand Palace legitimately.
NES

Finished

25

NES

6h 52m

Started

Finished

I finally stopped giving a shit and looked up a walkthrough for Level-7. Turns out I had the right idea. Just bomb every fucking wall until you're allowed to progress. Garbage dungeon. You're supposed to bomb through into an empty square despite the game having previously set up expectations that you should check the map to figure out where to bomb in order to not waste the precious resource. Unforgiveably fucking obnoxious.
I'm losing my fucking mind trying to clear Levels 6&8. Screw this I'm looking up the heart container locations. Only two I found naturally were the Raft and Ladder locked pieces.
- - -
Looked up the location of the Red Ring and Silver Arrows. Finished the First Quest.
NES

Started / Finished

24

Started

Finished

Not enjoying this so far. It's cool to see tweaked mecahnics but exploring has been uninteresting. I also just wasted I don't know how long walking back and forth and back and forth and back and forth and back and forth and back and forth because the fucking mission log lead me to believe I couldn't progress in the room I'm supposed to have found a path through.
- - -
Subversion starts out kinda boring after the cool intro, but ends up becoming more interesting later on. I wish more of the zones felt unique compared to vanilla.
IGT: 6:09
Items: 74.5%

Started / Finished

23

8h 26m

Started

Finished

IGT 5:07
Items: 85.3%
There were frequent graphical glitches. I also kept clipping slightly into terrain now and then.

Started / Finished

21

I'm abandoning the run. I've hit hard dead ends on all sides. I think it wants me to do a hitless hell run with multiple tricky ripper wall-jump dodging sections interspersed between. I'm trapped surrounded by fucking sandhalls and lava dives and hell runs on all sides.
30m - - -
The logic map taught me that I should have attempted a mid-air morph in the BotwoonETankRoom without HiJump enabled. That's what tripped me up. Generating a new seed. - - -
Motherbrain was right next to the landing site. Had to rush back to the ship in less than 10 seconds lmao.

20

7h 47m

Started

Finished

Acquired Plasma early.
Entered Phazon Mines backwards. Learned a lot for future routing.
Items: 88%
IGT: 5:06

Started / Finished

19

6h 22m

Finished

IGT: 4:02
Items: 74%
5 seconds were left on the escape timer. Yeesh.
The norfair acid dive was... interesting.

Finished

16h 33m

Finished my first GrappleSkip clear. Skipped Spore Spawn, Crocomire, and Gold Torizo.
Lost a lot of time trying to walljump up bubble mountain. Made it eventually. Failed my first few mockballs and a few gate-glitches.

Animals: Saved
IGT: 1:55
Items: 74%

Started

Finished

Wandered around for ~2hrs trying to find what to do after spore spawn. Apparently I need to head to the wrecked ship. I already tried that earlier and couldn't find a way in. Must've missed something. I was loving Hyper Metroid until I got hard-stopped with no clue as to where to progress. It seems like a universal issue with these romhacks where they struggle to direct player progress much more than in the basegame. 2h 35m
- - -
Animals: Saved (15 seconds on the clock)
IGT: 6:10
Items: 76%

Started / Finished

18

11h 24m

Finished

IGT: 5:29:19
Items: 57.4%
28 deaths, but not actually because I ended up using save-states a fuck-ton.

Finished

17

8h 4m

Started

Finished

Wiped to Ridley over and over. Died before breaking the final zebetite and ran out of missiles trying to return to it.
Defeated Mother Brain after I finally reached her and managed to attain the striptease ending due to the FDS version's more lenient par time.
The zebetite clusterfuck at the end remains bastard hard.

Started / Finished

16

13h 55m

Resumed my previous save to collect 100% of items.
IGT 2:55
- - -
Left game idling and cleared the ending at the 4:00 mark to attain Child Ending #1. Time untracked.

6h 19m

I cant complete this run. The gravity suit is stuck in the mama turtle room and I'm bored trying to find a way to reach her. Suitless Maridia is not fun.
Performed my first alcatraz escape after nearly 20 minutes of suffering.

7h 24m

Started

Finished

2:03:24
64%
Replayed on Easy instead of waiting two hours for the timer to increment.
Wasted a lot of time trying to familiarize myself with IBJ and the Brinstar Super Missile ballspark.

Started / Finished

14

3h 22m

Started

Finished

On the way to Kraid. Too tired to continue. Controls are throwing me off too. 29m
- - -
Animals: Saved
IGT 2:15:45
Items 100%
The Norfair false wall is still solid according to X-Ray.
Item circles replace dots on the full map. Mini-map is unchanged.

Started / Finished

Wii

13h 56m

Started

Hardmode:
Save state loaded for the start of the first Rhedogian encounter. I was about to scream in rage after having to try and face it for the tenth fucking time. It's attacks come out faster than anything else in the game. Having to face 7 super zebesians beforehand every single time is excessive.
Did the same for Vorash phase 2, since it's charge attack is a OHKO. I am completely losing patience with Other M.
- - -
I fucking quit. I'm not dealing with any more Rhedogian instant death bullshit.
Wii

Started

13

Wii

64h 32m

Finished

Omega Ridley and the AU are such unfun slogs on Hard. Never again.
Items: 64%
IGT: 6:10
Wii

Finished

Started

Finished

IGT: 3:07:52
Items: 74%
If the par time is 3hrs I was soo close.

Started / Finished

10

8h 51m

Started

Finished

Fully cleared with the aid of Metroid Recon's collectibles guides.
Items 100%
Scans 100%
IGT: 5:42:15
Died 7 times due to falling out of the map and failing the Vesper overload timer a few times. Never died in combat.

Started / Finished

09

FLCL: Jelly No Panties
Jesus Christ Superloki
Mario Party 420: Naruto Shippuden
Jelly Roll Hippie

06

4h 32m

Started

Finished

10 Metroids remain. Resorted to consulting a guide to find the 27th. It was in a location I thought I cleared. The forced backtracking for the three metroids in areas 4&5 is annoying.
- - -
Zetas are such bastards I felt the need to look up a strategy, same for the queen. I forgot about how her stun mechanics worked and had to make several attempts.
Time: 2:30
Missiles: 190

Started / Finished

01

Started

Finished

Normal Clear.
Mission Time: 6:10:07
Still too unfamiliar with the map and item progression to clear below 4:00:00.

Started / Finished

January, 2024

28

Wii

20h 7m

Completed the Perfect Run.
Wii

7h 30m

Started

Finished

Cleared Episodes 1&2. Collected all gems and completed all checkmarks. 3 12 - - -
Cleared episode 3 and Bonus up to Forever Maze.
2810 in Mummy Maze Forever.

Started / Finished

24

21h 44m

Started

Finished

Peach clear.

Started / Finished

22

Wii

24h 43m

Started

Finished

Grand Finale cleared twice over to little fanfare.
Wii

Started / Finished

21

Started

Finished

Cleared the first 8 worlds. Collected most coins and flagpoles. 3h 34m

Started / Finished

Started

Wiped on Stage 3-1. 109900

Started

19

16h 43m

Started

Finished

60 shinesprites collected.
Finally defeated the Eel. Not nearly as terrifying as child me remembered it being.
- - -
75 shines collected. Just finished the chuckster trial and need a meal and break for my sanity.
9h 22m
- - -
Mario Sunshine all clear.

Started / Finished

16

14h 29m

Finished

Defeated Bowser. 71/120 stars collected. The final level felt so familiar that I'm wondering if I did actually clear it back in the day. 2 56
- - -
Collected 99 stars. Only the last four courses remain. 6 58
- - -
Mario 64 - All Clear
Reached the last star in Tick Tock Clock just shy of midnight, fitting.

Finished