Clock's Ticking

Whether you're trying to meet a deadline or simply have a limited amount of in-game time before it ends, the importance of time is reflected in both the narrative and the gameplay. (ongoing)

4 Comments


1 month ago

giving me a reason to never touch these lmao

1 month ago

@imshitting420 Some of them use it in really cool ways! Others really just use the time limit as a narrative tool - for instance, Shenmue will give you a bad ending after a certain number of in-game days but you pretty much have to be trying to run the clock to actually see it. I won't say all of these games hit the mark with it but a good few of them definitely do

1 month ago

@DoctorQuark i played shenmue a while back but got a headache from the back and forth and cluelessness. now u givin me another reason to stay away from it lmao (sound like a broken record but i thot it would be funny to say that)

i do gotta play pikmin someday tho thats for sure

1 month ago

@imshitting420 Shenmue is definitely a rough time anyways so I don't really blame ya. And Pikmin can be very stressful... But it's also very gratifying once you pick up what it's putting down, so I definitely recommend you give it a try when you can


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