Games with some stealth in them
Ranking of games that are not focused on stealth but occasionally do stealth anyway.
62 Games
62
It has a stealth section
61
It has a stealth section
60
It has a stealth section
59
It has a stealth section
58
It has two stealth sections
57
Two stealth sections
56
Some stealth segments
55
Multiple stealth missions with special stealth mechanics in them
54
Multiple stealth missions
53
Gameplay incentivizes stealth tactics
52
Gameplay incentivizes stealth tactics
51
Several stealth missions
50
Occasionally has gameplay. Some of it has stealth.
49
Very occasionally has gameplay. Some of it has stealth.
48
More depth in its stealth mechanics than Metal Gear Solid despite being a first person shooter
47
Gameplay incentivizes stealthy tactics
46
Gameplay incentivizes stealthy tactics. Some heavily scripted stealth segments.
45
Gameplay incentivizes stealthy tactics. Several stealth missions.
44
Gameplay incentivizes stealthy tactics. Some heavily scripted stealth segments.
43
Two of the three game modes heavily encourage the use of lethal stealth.
42
Two of the three game modes heavily encourage the use of lethal stealth.
41
Several dedicated stealth missions
40
There are some enemy types that have awareness mechanics and the player is encouraged to avoid them
39
Several segments where stealth is viable and several dedicated stealth levels
38
Several dedicated stealth missions
37
Several dedicated stealth missions
36
Several dedicated stealth missions that are very good
35
Several dedicated stealth missions that are very good
34
Several dedicated stealth missions that are very good
33
Allows the creation of a stealth RPG character build and half the game supports it. The game was rushed and the other half therefore only supports combat.
32
A third of the missions in the campaign have full support for stealth.
31
Gameplay disincentivizes engaging the enemies. The player can try to hide but it's usually not very effective
30
There are some parts where the player can use stealth to a limited degree
29
There are some dedicated stealth missions that eventually devolve to a chase or a fight
28
There are some sections where the player can use stealth, between all the mass murder
27
Several dedicated stealth segments and the stealth mechanics have some depth to them
26
All enemies have awareness mechanics and the player can use that and psi-powers to avoid them
25
The player has powers that allow them to move unseen
24
The player has powers that allow them to move and stealth attack unseen
23
Invisibility is cheap and powerful
22
Stealth is fully supported for the most part
21
Various magical powers allow the player to move around unseen and most of the game can be done non-lethally.
20
It's possible but difficult to make a real stealth build but the entire game can be completed non-lethally.
19
Dedicated stealth segments, plus the player can rewind time to delete evidence and detections
18
Stealth is very important in hunting
17
Stealth is very important in hunting
16
Most of the gameplay is made to support stealthy approaches
15
The game is mostly designed with support for stealth but is also often scripted for combat, and sometimes the enemy literally cheats to get to the player no matter where they are
14
Many levels are designed to be playable using stealth
13
Many levels are designed to be playable using stealth
12
Most of the game benefits from using stealth, but the level design is deliberately designed so that eventually you will have to fight
11
The game is mostly designed with support for stealth but is also often scripted for combat
10
The game is mostly designed with support for stealth but is also often scripted for combat
9
Partially stealth-friendly level design. The player can use stealth to dispatch a significant portion of enemies. Stealth mechanics are decent but a bit overpowered.
8
No scripted detections. If the player is careful they can pick off a large number of the human enemies using stealth
7
Almost no combat. Most threats require the use of stealth
6
Stealth skills are overpowered
5
Stealth skills are ridiculously overpowered
4
Nicely complex stealth mechanics that feel authentic and immersive at low to medium character skill level. High level of stealth skill becomes a bit overpowered.
3
The player can turn into furniture. It's PvE Prop Hunt.
2
The game lets you approach most situations using stealth even though it inevitably leads to a fight anyway, and there's no reason to use stealth because you can effortlessly slaughter legions in combat
1