Games That Exploit Platform Specific Gimmicks In A Good Way
Games that utilize platform/controller gimmicks in an interesting way and/or in a thematically/narratively meaningful way.
A testament that exploiting these gimmicks is important even if they are a pain to replicate on further releases or in your emulator c:
A testament that exploiting these gimmicks is important even if they are a pain to replicate on further releases or in your emulator c:
64 Games
11 Comments
Coxinha, Rashomon is game that doesn't have a central screen, it subdivides in your monitor depending in which section of the story you're ate.
hotel dusk: there's a puzzle that requires you to flip something over, and you do so by closing the ds and reopening it
I think the way rhythm heaven DS uses the touch screen makes everything flow better than playing it with the does face buttons
The game Merry Gear Solid 2 (a Christmas-themed Metal Gear Solid fan game) does a good job imitating Kojima's love of unique gimmicks a few times, including having to drag a file from the game folder into the game itself. There's also a puzzle boss where the solution is to change the time on your computer's clock.
Also, the Etrian Odyssey series lives and dies on the touchscreen of the DS/3DS allowing you to update the dungeon map in real time.
Also, the Etrian Odyssey series lives and dies on the touchscreen of the DS/3DS allowing you to update the dungeon map in real time.
In Infamous Second Son you hold the dualshock 4 sideways and pull the right trigger to spray paint things
The Boktai games on GBA have a light sensor where the amount of sunlight hitting it gives you certain benefits in-game
Ring Fit Adventure uses the joycons in a pretty extreme way, they even use the IR sensor to measure your heart rate
Brain Age on Switch also uses the IR sensor as an input for some minigames
Takeshi's Challenge has you sing into the second controller on the Famicom as part of its karaoke minigame which is pretty wild for 1986 imo
Pokemon Dash: if you have a GBA Pokemon game in Slot 2, it makes courses out of the Pokemon you have
(Pokemon DPP also have unique encounters with Slot 2 GBA games in, and transferring is a thing)
I would argue that Pokemon RBY encouraging trading and battling with across multiple versions is pretty cool and counts (even if every Pokemon game after it continued this)
Kirby Tilt n Tumble: same as WarioWare Twisted, but it came even before that
Undertale does something at the end of its genocide ending which is basically this (involves shaking the window)
Cookie Clicker gives you an achievement when you resize the browser window to dunk the cookie (dunno how this is handled on Steam)
Ring Fit Adventure uses the joycons in a pretty extreme way, they even use the IR sensor to measure your heart rate
Brain Age on Switch also uses the IR sensor as an input for some minigames
Takeshi's Challenge has you sing into the second controller on the Famicom as part of its karaoke minigame which is pretty wild for 1986 imo
Pokemon Dash: if you have a GBA Pokemon game in Slot 2, it makes courses out of the Pokemon you have
(Pokemon DPP also have unique encounters with Slot 2 GBA games in, and transferring is a thing)
I would argue that Pokemon RBY encouraging trading and battling with across multiple versions is pretty cool and counts (even if every Pokemon game after it continued this)
Kirby Tilt n Tumble: same as WarioWare Twisted, but it came even before that
Undertale does something at the end of its genocide ending which is basically this (involves shaking the window)
Cookie Clicker gives you an achievement when you resize the browser window to dunk the cookie (dunno how this is handled on Steam)
updated
does it count if pac 'n roll is the only ds 3d platformer on the ds for its roll/touch mechanics? it's honestly a lot more tolerable than it sounds
a lot of arcade games probably would qualify here if not for the fact that their hardware is literally made around them
a lot of arcade games probably would qualify here if not for the fact that their hardware is literally made around them
super magnetic neo uses the vmu's speaker as a ''metal detector'' for some of the game's hidden collectibles
marvel vs capcom 2 also lets you physically attach vmu's together to trade unlocked characters with other players
and maybe not practical but silent scope and virtua tennis can be '''played''' on the vmu's screen alone
marvel vs capcom 2 also lets you physically attach vmu's together to trade unlocked characters with other players
and maybe not practical but silent scope and virtua tennis can be '''played''' on the vmu's screen alone
Phoenix Wright: Ace Attorney: Justice for All forces you to yell into the DS at the very end of the game.
Hylianhero777
2 years ago
I'd say the same for Super Mario 3D Land on 3DS