Games shown in Sakurai's "Creating Games" essays

Nothing here!


Game Music and Ambient Sounds (music only)
Directors Need to Be Unique
Game Music and Ambient Sounds (music only)
Game Music and Ambient Sounds
Game Music and Ambient Sounds (music only)
Game Music and Ambient Sounds (music only)
Game Music and Ambient Sounds
Game Music and Ambient Sounds
Behavior at Ledges
Game Music and Ambient Sounds
Game Music and Ambient Sounds
Game Music and Ambient Sounds
Do We Really Need Enemies?
Say No to Slow!
Directors Need to Be Unique
Directors Need to Be Unique
Directors Need to Be Unique
Directors Need to Be Unique
Making Tutorials Feel Natural (the video says it's Portal 2 but it's wrong)
Directors Need to Be Unique

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Directors Need to Be Unique
The Family Computer (and the NES) (boxart only)
Directors Need to Be Unique
Directors Need to Be Unique
Directors Need to Be Unique
Directors Need to Be Unique
Directors Need to Be Unique
Directors Need to Be Unique
Directors Need to Be Unique
Learn to Count Frames!
Directors Need to Be Unique
Loading Screens
Directors Need to Be Unique
The Family Computer (and the NES) (boxart only)
Directors Need to Be Unique
Directors Need to Be Unique
Directors Need to Be Unique
Do We Really Need Enemies?
Make Retries Quick
Do We Really Need Enemies?
Do We Really Need Enemies?
Do We Really Need Enemies?
Do We Really Need Enemies?
Do We Really Need Enemies?
Do We Really Need Enemies?
Do We Really Need Enemies?
Learn to Count Frames!
Do We Really Need Enemies?
Do We Really Need Enemies?
Do We Really Need Enemies?
Say No to Slow!
Do We Really Need Enemies?
Do We Really Need Enemies?
Competing with the Past (boxart only)
Competing with the Past (boxart only)
Make Retries Quick
Competing with the Past (boxart only)
Competing with the Past (boxart only)
Competing with the Past (boxart only)
Competing with the Past (boxart only)
Competing with the Past
Competing with the Past
Competing with the Past
Say No to Slow!
Say No to Slow!
Exaggerate to Make Up for Information Loss
The Family Computer (and the NES) (boxart only)
Meteos
Meteos
Game Essence in Falling-Block Puzzle Games
Meteos
Meteos
Game Essence in Falling-Block Puzzle Games
Meteos
Do Competitive Games Have to Be Complex?
Units of Speed
Consider Rewards First
Consider Rewards First
Consider Rewards First (The video just calls it Kingdom Hearts II, but the footage shows content that was only added in Final Mix)
Behavior at Ledges
Consider Rewards First (Just called "Yo-Kai Watch" in the video)
Consider Rewards First
Learn to Count Frames!
Make Retries Quick
Loading Screens
Loading Screens
Loading Screens
Loading Screens
Loading Screens
Loading Screens
Do Competitive Games Have to Be Complex?
Exaggerate to Make Up for Information Loss
Do Competitive Games Have to Be Complex?
Units of Speed
The Family Computer (and the NES)
Do Competitive Games Have to Be Complex?
Do Competitive Games Have to Be Complex?
Do Competitive Games Have to Be Complex?
Do Competitive Games Have to Be Complex?
Units of Speed
Units of Speed
Units of Speed
Making Tutorials Feel Natural
Making Tutorials Feel Natural
Making Tutorials Feel Natural
Making Tutorials Feel Natural
Making Tutorials Feel Natural
Game Essence in Falling-Block Puzzle Games
Game Essence in Falling-Block Puzzle Games
Game Essence in Falling-Block Puzzle Games
Game Essence in Falling-Block Puzzle Games
Game Essence in Falling-Block Puzzle Games
Audio as Fiction and Non-Fiction
Audio as Fiction and Non-Fiction
Audio as Fiction and Non-Fiction
Audio as Fiction and Non-Fiction
Exaggerate to Make Up for Information Loss
Exaggerate to Make Up for Information Loss
Paint an Accurate Picture of Your Game
Mountain Climbing Is More Than Just Climbing
Praise the Player!

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