Games (Played)

★★★★★ = Masterpiece / Must Play
★★★★½ = Superb / Must Play
★★★★ = Great / Strongly Recommended
★★★½ = Good / Recommended
★★★ = Mediocre / Not Recommended
★★½ = Bad / Not Recommended
★★ or anything below = Not Recommended

Review
+ Positive aspects
/ Mixed Bag
- Negative aspects

+ Simple yet challenging gameplay, Amazing soundtrack, Intriguing story, Pacing
- AI detection, Trauma level
9/10
+ Creative puzzle mechanics, Atmosphere
- Stealth encounters, Timed puzzles
7/10
+ Bleak Atmosphere, Weapon variety, Certain quests
- Technical issues and Bugs, Dialogue options, Shooting mechanics, Subway tunnels
6/10
(Replayed)
+ Engaging gameplay loop, Expanded gameplay (more abilities) and variety, Progression
- N/A
9/10
+ Great Artstyle, Balanced and engaging puzzles, Short and sweet
- N/A
8/10
+ Innovative mechanics, Intriguing premise, Branching narrative
- Technical issues
8/10
+ Interesting premise, Level design, Weapon variety
- Stealth mission, Unavoidable attacks from bosses, Inconsistent AI
8/10
+ Unique combat system, Art Direction
- Certain unskippable cutscene, Cliched characters, Clunky platforming
8/10
+ Puzzle design, Befriending mechanic
/ Limited save
- Enemy variety
8/10
(Replayed)
+ Interesting premise, Solid gunplay, Weapon variety
- Limited stealth system, Level-up system, Difficulty spikes
7/10
+ Mix of stealth and action, Solid gunplay, Good pacing, Interesting narrative twist
- Limited stealth system, Level-up system
8/10
+ Engaging gameplay loop, Exploration, Replayability
- Combat system
7/10
+ Varied and detailed environment, Various gameplay options
- Poor AI, Weak narrative, Forgettable characters
7/10
+ Dungeon and puzzle design, Simple, fun combat
- Padding and Pacing
7/10
+ Engaging, fast-paced gameplay, Deep combat system, Unique protagonist
- QTEs, Enemy variety
8/10
+ Short and sweet, Non-verbal storytelling
- Frustrating control
7/10
(Campaign only)
+ Branching storylines, Unintentionally funny
- AI, Heavy scripting, Boring characters
6/10
+ Improved gameplay (Addition of dual-wielding, Introduction of new plasmid)
- Research system, Weapon handling, Scavenging mechanic
7/10
+ New location (Okinawa), Character building
- Main story treated as substory, Story pacing, Poor combat system
7/10
+ Improved visuals, Return of cabaret club, Well written character
- Convoluted story, Facial animation
7/10
+ Narrative and Environment design
- Generic and clunky gameplay, Unbalanced difficulty, Undeveloped side characters
6/10
+ Engaging but simple story, Character Designs
- Lackluster gameplay, Grinding, Boss fight
7/10
+ Fun and relaxing gameplay, Good blend of exploration and puzzle-solving
- Limited replay value
8/10
+ Decent narrative, Funny characters, Great soundtrack
- Repetitive gameplay, Enemy variety, Puzzle design
7/10
+ N/A
- Boring and one-dimensional characters, Predictable story, Repetitive gameplay, Uninspired mission design and set pieces
5/10
+ New and welcoming feature
- Disappointing manager and career mode, Frustrating AI, Lack of depth and detail (no saved stats, tactical change not having impact, maximum playable limit of 15 years)
5/10
+ Visual and Art Direction, Addition of Dodge mechanic
- Bossfight, Scripted Set Pieces, Linear design
7/10
+ Art Design, Combat variety
- N/A
8/10
+ Unique and creative concept, Execution of surreal elements
- Repetitive puzzles
7/10
+ Visual and Art Direction, Atmosphere, Enemies design, Engaging gameplay
- Boss fight, Character writing, Enemy variety
9/10
+ Visual and Graphics (still holds up today), Atmospheric, Tense gameplay where choices matter, Replayability
/ Tank controls
- Limited saves, Puzzle design
9/10
+ Engaging narrative, Replayability
- Lack of transparency, Performance issue
8/10
+ Unique concept for its time (morality system), Variety of combat styles, Replayability
- Tedious and clunky combat system, Visual (has aged poorly), Bland characters
6/10
+ Improved visuals, Setting, Engaging gameplay
- Too much dialog and cutscene, Less funny, Serviceable platforming
8/10
+ Engaging story, Great character animation
- Lack of creative freedom, Trial and Error design, Traversal mechanics
7/10
+ Unique concept and setting (for its time), Creative gameplay, Characters, Great sense of humor
- Frustrating platforming
9/10
+ Simple yet satisfying gameplay, Unique art style, Challenging, Soundtrack, Short and sweet
- N/A
9/10
+ Atmosphere
- Cheap jump scare, Gameplay variety
6/10
+ Engaging combat system, Approachable, Well-paced
- Platforming
8/10
+ Unique concept, Doesn't overstay its welcome
- N/A
6/10
+ Visual and Art Direction
/ Puzzle design
- Puzzle variety, Companion control
7/10
+ Visually impressive, Improved combat, Narrative, Joker segment
- Batmobile's control, Frequent communication interruption
8/10
+ Stunning environment, Bosses, Voice acting
- World design, Combat, Enemy variety
7/10
+ Stunning environment, Voice acting, Bosses
- Combat, Enemy variety
7/10
+ Creative and innovative gameplay, Puzzle design, Optimally challenging
- Timed puzzles
4.5/5
+ Visual and Art Direction
- Kinstone Mechanics, Duplication Puzzles, Bosses
7/10
+ World building, Visually stunning environment
/ Quite Forgiving
- Clunky controls, Too linear
8/10
+ Gameplay and Gameplay Loop
- Level Design, Visual and Art Direction, Bland Environment, Final Boss
7/10
+ Novel idea and interesting gameplay
- Ability cap mechanics, Needless backtracking and ability hunting
8/10
+ Great execution of Environmental Storytelling
- Tedious, Arbitrary designed
6/10
+ Unique Gameplay, Visual and Art Direction
/ Puzzle Design
- Narrative and Dialogue
8/10
+ Visually Stunning Environment
- Performance issue
7/10
+ Soundtrack
/ Combat mechanics, Visual and Art Direction
- Level and map design (often confusing), Bosses
7/10
+ Visual and Art Direction
- Player movement (Prefer precise movement in 2D game), Repetitive, Boss fights
7/10
+ Gameplay Loop, Combat, Forgiving platforming
- Atmosphere
8/10
+ Interesting premise, Surrealistic vibes
- Slow Burn, Uninspired Gameplay
7/10
+ Gameplay, Traversal
- Repetitive Bosses, Enemy Variety

8/10
+ Visual and Art Direction, Atmosphere, Sound Design
- Crafting mechanics, UI

8/10
+ Unique puzzle design, fun puzzles
- Some obtuse and frustrating puzzles (late game)
8/10
+ Unique world (franchise), pacing
- Repetitive levels
8/10
+ Visual and Art Direction
/ Platforming
- Repetitive, Camera movement (Slow Pan that is non-fixed to the player), Boss fights
6/10
+ Engaging and non-frustrating puzzles
- N/A

9/10
+ Gameplay, Challenging and Engaging Bosses
- Narrative Style, Visual and art direction
8/10
+ Pacing, Visual and Art direction
/ World design
- Narrative
7/10
+ Visual and Art Direction, Atmosphere
- Combat Mechanics, Controls

7/10
+ Visual and Art Direction, Atmosphere
- Controls

7/10
+ Visual and Art Direction
- Gameplay, Pacing, Tedious

6/10
+ Unique, Narrative, Memorable Characters, Pacing, Soundtrack
- N/A
9/10
+ Visual and Art Direction
/ Character Design
- Tedious and grindy gameplay, Uninteresting world
6/10
+ Gameplay, Interesting narrative, Visual and Art Direction, Pacing
- A few bland levels, Enemy variety
9/10
+ Interesting Concept, Replayability
- Bland and unmemorable
6/10
+ Gameplay, World Building, UI
- Narrative style

8/10
+ World Buidling
/ Visual and Art Direction
- N/A

7/10
+ Visual and Art Direction, Atmosphere, Game Mechanics
- N/A

8/10
+ Gameplay
/ Character Design, World Design
- Narrative and Narrative Style

7/10
+ Visual and Art Direction
/ Bosses, Enemy Variety
- Too much Backtracking, Gameplay Mechanics (Healing system and Absence of Map)

7/10
+ Visual and Art Direction, Atmosphere, Unique
- Cutscene-heavy, Lack of gameplay mechanics makes the game tedious
8/10
+ Gameplay, Customization, Mission Variety
- Bland Narrative (based on one playthrough)

8/10
+ Gameplay Loop, Player Freedom, World Building
/ Narrative (Uninspired Ending)
- Performance issue
9.5/10
+ Impressive visuals and animation, Presentation and set pieces
- Bland characters, Group encounter design

7/10
+ Narrative, Pacing, Characters
- N/A

9/10
(Campaign only)
+ Plot twist and surprises
- Generic characters, Heavy scripting, AI
6/10

2 Comments


9 months ago

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9 months ago

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