Games (Played)

★★★★★ = Masterpiece / Must Play
★★★★½ = Superb / Must Play
★★★★ = Great / Strongly Recommended
★★★½ = Good / Recommended
★★★ = Mediocre / Not Recommended
★★½ = Bad / Not Recommended
★★ or anything below = Not Recommended

Review
+ Positive aspects
/ Mixed Bag
- Negative aspects

+ Immersive and Visually Impressive World, Well-written narrative
- N/A

5/5
+ Unique and Innovation Gameplay, Intriguing narrative, Great Pacing
- N/A

5/5
+ Engaging and challenging gameplay, Decent world-building, Immersive Art Direction
- N/A

5/5
+ Level Design, Engaging Gameplay Loop
- N/A

5/5
+ Simple yet satisfying gameplay, Unique art style, Challenging, Soundtrack, Short and sweet
- N/A
9/10
+ Gameplay Loop, Player Freedom, World Building
/ Narrative (Uninspired Ending)
- Performance issue
9.5/10
+ Engaging and non-frustrating puzzles
- N/A

9/10
+ Visually stunning world, Narrative, Decent gameplay
- Boss fight, Technical Issues and Bugs
9/10
+ Emergent Gameplay, Gameplay Freedom, Set Pieces, Replayability, Freelancer mode
- Certain map and level design
9/10
+ Simple yet challenging gameplay, Amazing soundtrack, Intriguing story, Pacing
- AI detection, Trauma level
9/10
+ Gameplay, Interesting narrative, Visual and Art Direction, Pacing
- A few bland levels, Enemy variety
9/10
+ Amazing Visuals, Engaging Gameplay Loop
- N/A

4.5/5
+ Amazing Visuals, Engaging Gameplay Loop
- N/A

4.5/5
+ Narrative, Pacing, Characters
- N/A

9/10
+ Unique concept and setting (for its time), Creative gameplay, Characters, Great sense of humor
- Frustrating platforming
9/10
+ Visual and Graphics (still holds up today), Atmospheric, Tense gameplay where choices matter, Replayability
/ Tank controls
- Limited saves, Puzzle design
9/10
+ Visual and Art Direction, Atmosphere, Enemies design, Engaging gameplay
- Boss fight, Character writing, Enemy variety
9/10
+ Engaging gameplay, Atmosphere, Replay value, AI behaviour (Context-sensitive actions)
- Escort missions
9/10
+ Addicting Gameplay Loop
- N/A

4.5/5
(Replayed)
+ Engaging gameplay loop, Expanded gameplay (more abilities) and variety, Progression
- N/A
9/10
+ Unique, Narrative, Memorable Characters, Pacing, Soundtrack
- N/A
9/10
+ Visual and Art Direction, Atmosphere, Sound Design
- Crafting mechanics, UI

8/10
+ Gameplay, Customization, Mission Variety
- Bland Narrative (based on one playthrough)

8/10
+ Art Design, Combat variety
- N/A
8/10
+ Visually impressive, Improved combat, Narrative, Joker segment
- Batmobile's control, Frequent communication interruption
8/10
+ Engaging, fast-paced gameplay, Deep combat system, Unique protagonist
- QTEs, Enemy variety
8/10
+ World building and aesthetic, Atmosphere, Narrative building
- Enemy variety, Respawn mechanic, Anti climatic Final boss
8/10
+ Unique world (franchise), pacing
- Repetitive levels
8/10
+ Novel idea and interesting gameplay
- Ability cap mechanics, Needless backtracking and ability hunting
8/10
+ Unique puzzle design, fun puzzles
- Some obtuse and frustrating puzzles (late game)
8/10
+ Gameplay, World Building, UI
- Narrative style

8/10
+ Great Artstyle, Balanced and engaging puzzles, Short and sweet
- N/A
8/10
+ Parkour Abilities, Gameplay Loop, World Design
/ Looting System
- Cheap Death, Mission Design, Crafting and Weapon System, Story Characters

8/10
+ Stunning environment, New weapons
/ Boss design
- Weaker exploration (a lot of empty areas), Reskinned enemies
8/10
+ Visual and Art Direction, Atmosphere, Game Mechanics
- N/A

8/10
+ Gameplay, Challenging and Engaging Bosses
- Narrative Style, Visual and art direction
8/10
+ Gameplay Loop, Combat, Forgiving platforming
- Atmosphere
8/10
+ Unique combat system, Art Direction
- Certain unskippable cutscene, Cliched characters, Clunky platforming
8/10
+ Visual and Art Direction, Atmosphere, Unique
- Cutscene-heavy, Lack of gameplay mechanics makes the game tedious
8/10
+ World building, Visually stunning environment
/ Quite Forgiving
- Clunky controls, Too linear
8/10
+ Gameplay, Traversal
- Repetitive Bosses, Enemy Variety

8/10
+ Unique Gameplay, Visual and Art Direction
/ Puzzle Design
- Narrative and Dialogue
8/10
+ Puzzle design, Befriending mechanic
/ Limited save
- Enemy variety
8/10
+ Improved visuals, Setting, Engaging gameplay
- Too much dialog and cutscene, Less funny, Serviceable platforming
8/10
+ Interesting premise, Level design, Weapon variety
- Stealth mission, Unavoidable attacks from bosses, Inconsistent AI
8/10

2 Comments


9 months ago

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9 months ago

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