Games (Played)

★★★★★ = Masterpiece / Must Play
★★★★½ = Superb / Must Play
★★★★ = Great / Strongly Recommended
★★★½ = Good / Recommended
★★★ = Mediocre / Not Recommended
★★½ = Bad / Not Recommended
★★ or anything below = Not Recommended

Review
+ Positive aspects
/ Mixed Bag
- Negative aspects

Childhood Game
+ Improved visuals, Return of cabaret club, Well written character
- Convoluted story, Facial animation
7/10
+ Engaging but simple story, Character Designs
- Lackluster gameplay, Grinding, Boss fight
7/10
+ New location (Okinawa), Character building
- Main story treated as substory, Story pacing, Poor combat system
7/10
+ Mix of stealth and action, Solid gunplay, Good pacing, Interesting narrative twist
- Limited stealth system, Level-up system
8/10
(Replayed)
+ Interesting premise, Solid gunplay, Weapon variety
- Limited stealth system, Level-up system, Difficulty spikes
7/10
+ N/A
- Boring and one-dimensional characters, Predictable story, Repetitive gameplay, Uninspired mission design and set pieces
5/10
+ Creative and innovative gameplay, Puzzle design, Optimally challenging
- Timed puzzles
4.5/5
+ Unique concept, Doesn't overstay its welcome
- N/A
6/10
+ Great execution of Environmental Storytelling
- Tedious, Arbitrary designed
6/10
+ Unique, Narrative, Memorable Characters, Pacing, Soundtrack
- N/A
9/10
+ Fun and relaxing gameplay, Good blend of exploration and puzzle-solving
- Limited replay value
8/10
+ Engaging narrative, Replayability
- Lack of transparency, Performance issue
8/10
+ Engaging combat system, Approachable, Well-paced
- Platforming
8/10
+ Level Design, Engaging Gameplay Loop
- N/A

5/5
+ Visual and Art Direction
- Player movement (Prefer precise movement in 2D game), Repetitive, Boss fights
7/10
+ Visual and Art Direction
/ Platforming
- Repetitive, Camera movement (Slow Pan that is non-fixed to the player), Boss fights
6/10
+ Unique and creative concept, Execution of surreal elements
- Repetitive puzzles
7/10
+ Visually Stunning Environment
- Performance issue
7/10
(Replayed)
+ Engaging gameplay loop, Expanded gameplay (more abilities) and variety, Progression
- N/A
9/10
+ Engaging gameplay loop, Exploration, Replayability
- Combat system
7/10
+ Visual and Art Direction
/ Character Design
- Tedious and grindy gameplay, Uninteresting world
6/10
+ Narrative and Environment design
- Generic and clunky gameplay, Unbalanced difficulty, Undeveloped side characters
6/10
+ Varied and detailed environment, Various gameplay options
- Poor AI, Weak narrative, Forgettable characters
7/10
+ Addicting Gameplay Loop
- N/A

4.5/5
+ Engaging and challenging gameplay, Decent world-building, Immersive Art Direction
- N/A

5/5
+ Interesting premise, Level design, Weapon variety
- Stealth mission, Unavoidable attacks from bosses, Inconsistent AI
8/10
+ Unique and Innovation Gameplay, Intriguing narrative, Great Pacing
- N/A

5/5
+ Engaging gameplay, Atmosphere, Replay value, AI behaviour (Context-sensitive actions)
- Escort missions
9/10
+ Visual and Art Direction, Addition of Dodge mechanic
- Bossfight, Scripted Set Pieces, Linear design
7/10
+ Visual and Art Direction, Atmosphere, Enemies design, Engaging gameplay
- Boss fight, Character writing, Enemy variety
9/10
+ Visual and Graphics (still holds up today), Atmospheric, Tense gameplay where choices matter, Replayability
/ Tank controls
- Limited saves, Puzzle design
9/10
+ Gameplay and Gameplay Loop
- Level Design, Visual and Art Direction, Bland Environment, Final Boss
7/10
+ Immersive and Visually Impressive World, Well-written narrative
- N/A

5/5
+ Impressive visuals and animation, Presentation and set pieces
- Bland characters, Group encounter design

7/10
+ Improved visuals, Setting, Engaging gameplay
- Too much dialog and cutscene, Less funny, Serviceable platforming
8/10
+ Unique concept and setting (for its time), Creative gameplay, Characters, Great sense of humor
- Frustrating platforming
9/10
Childhood Game
Childhood Game
+ Visual and Art Direction
/ Puzzle design
- Puzzle variety, Companion control
7/10
+ Narrative, Pacing, Characters
- N/A

9/10
+ Atmosphere
- Cheap jump scare, Gameplay variety
6/10
+ Amazing Visuals, Engaging Gameplay Loop
- N/A

4.5/5
+ Amazing Visuals, Engaging Gameplay Loop
- N/A

4.5/5
+ World Buidling
/ Visual and Art Direction
- N/A

7/10
+ Gameplay
/ Character Design, World Design
- Narrative and Narrative Style

7/10
+ Puzzle design, Befriending mechanic
/ Limited save
- Enemy variety
8/10
+ Unique Gameplay, Visual and Art Direction
/ Puzzle Design
- Narrative and Dialogue
8/10
Childhood Game
+ Gameplay, Traversal
- Repetitive Bosses, Enemy Variety

8/10
Childhood Game
+ Decent narrative, Funny characters, Great soundtrack
- Repetitive gameplay, Enemy variety, Puzzle design
7/10
+ Visual and Art Direction, Atmosphere
- Combat Mechanics, Controls

7/10
+ Visual and Art Direction, Atmosphere
- Controls

7/10
+ Visual and Art Direction
- Kinstone Mechanics, Duplication Puzzles, Bosses
7/10

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9 months ago

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9 months ago

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