Games (Played)

★★★★★ = Masterpiece / Must Play
★★★★½ = Superb / Must Play
★★★★ = Great / Strongly Recommended
★★★½ = Good / Recommended
★★★ = Mediocre / Not Recommended
★★½ = Bad / Not Recommended
★★ or anything below = Not Recommended

Review
+ Positive aspects
/ Mixed Bag
- Negative aspects

+ Gameplay Loop, Player Freedom, World Building
/ Narrative (Uninspired Ending)
- Performance issue
9.5/10
+ Immersive and Visually Impressive World, Well-written narrative
- N/A

5/5
+ Emergent Gameplay, Gameplay Freedom, Set Pieces, Replayability, Freelancer mode
- Certain map and level design
9/10
+ Pacing, Visual and Art direction
/ World design
- Narrative
7/10
+ Engaging story, Great character animation
- Lack of creative freedom, Trial and Error design, Traversal mechanics
7/10
+ Engaging and challenging gameplay, Decent world-building, Immersive Art Direction
- N/A

5/5
+ Unique and Innovation Gameplay, Intriguing narrative, Great Pacing
- N/A

5/5
+ Engaging gameplay, Atmosphere, Replay value, AI behaviour (Context-sensitive actions)
- Escort missions
9/10
+ Stunning environment, New weapons
/ Boss design
- Weaker exploration (a lot of empty areas), Reskinned enemies
8/10
+ Visual and Graphics (still holds up today), Atmospheric, Tense gameplay where choices matter, Replayability
/ Tank controls
- Limited saves, Puzzle design
9/10
+ Narrative, Pacing, Characters
- N/A

9/10
+ Unique, Narrative, Memorable Characters, Pacing, Soundtrack
- N/A
9/10
+ Amazing Visuals, Engaging Gameplay Loop
- N/A

4.5/5
+ Visual and Art Direction, Atmosphere, Enemies design, Engaging gameplay
- Boss fight, Character writing, Enemy variety
9/10
+ Level Design, Engaging Gameplay Loop
- N/A

5/5
+ Gameplay, Customization, Mission Variety
- Bland Narrative (based on one playthrough)

8/10
+ Improved visuals, Setting, Engaging gameplay
- Too much dialog and cutscene, Less funny, Serviceable platforming
8/10
+ Visual and Art Direction
- Player movement (Prefer precise movement in 2D game), Repetitive, Boss fights
7/10
+ Unique combat system, Art Direction
- Certain unskippable cutscene, Cliched characters, Clunky platforming
8/10
Childhood Game
+ Stunning environment, Voice acting, Bosses
- Combat, Enemy variety
7/10
+ Unique puzzle design, fun puzzles
- Some obtuse and frustrating puzzles (late game)
8/10
+ Gameplay, Interesting narrative, Visual and Art Direction, Pacing
- A few bland levels, Enemy variety
9/10
+ Visual and Art Direction, Atmosphere
- Combat Mechanics, Controls

7/10
Childhood Game
+ Gameplay
/ Character Design, World Design
- Narrative and Narrative Style

7/10
(Campaign only)
+ Branching storylines, Unintentionally funny
- AI, Heavy scripting, Boring characters
6/10
+ World building and aesthetic, Atmosphere, Narrative building
- Enemy variety, Respawn mechanic, Anti climatic Final boss
8/10
+ Simple yet challenging gameplay, Amazing soundtrack, Intriguing story, Pacing
- AI detection, Trauma level
9/10
+ Engaging combat system, Approachable, Well-paced
- Platforming
8/10
+ Interesting premise, Surrealistic vibes
- Slow Burn, Uninspired Gameplay
7/10
+ Engaging and non-frustrating puzzles
- N/A

9/10
+ Unique concept and setting (for its time), Creative gameplay, Characters, Great sense of humor
- Frustrating platforming
9/10
+ Addicting Gameplay Loop
- N/A

4.5/5
+ Fun and relaxing gameplay, Good blend of exploration and puzzle-solving
- Limited replay value
8/10
+ Unique world (franchise), pacing
- Repetitive levels
8/10
+ Impressive visuals and animation, Presentation and set pieces
- Bland characters, Group encounter design

7/10
+ Visual and Art Direction
- Kinstone Mechanics, Duplication Puzzles, Bosses
7/10
+ Visual and Art Direction, Atmosphere, Unique
- Cutscene-heavy, Lack of gameplay mechanics makes the game tedious
8/10
+ Innovative mechanics, Intriguing premise, Branching narrative
- Technical issues
8/10
+ Engaging, fast-paced gameplay, Deep combat system, Unique protagonist
- QTEs, Enemy variety
8/10
+ Visual and Art Direction
/ Platforming
- Repetitive, Camera movement (Slow Pan that is non-fixed to the player), Boss fights
6/10
+ World Buidling
/ Visual and Art Direction
- N/A

7/10
+ Visually impressive, Improved combat, Narrative, Joker segment
- Batmobile's control, Frequent communication interruption
8/10
+ Improved visuals, Return of cabaret club, Well written character
- Convoluted story, Facial animation
7/10
+ Visual and Art Direction
/ Character Design
- Tedious and grindy gameplay, Uninteresting world
6/10

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9 months ago

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9 months ago

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