Certified DC-core

Either my all-time favorites or games that hold a special place for me - like walking down a timeline of DC defining titles.

Played On: Arcade

This was the game that I always raced for at the arcade. I was a huge fan of the X-Men cartoon series and whatever comics I could get my hands on, and so getting to play as them was a dream come true. Plus, I just loved that era of costumes. Classic.
Played On: PC

The hand-drawn art is phenomenal and gives the game such a unique atmosphere that complements the simple gameplay. The ability to quickswap back and forth between the original 1989 graphics is a fun feature too and just adds to the classic feel of the remake.
Played On: Sega Genesis

Flashback to me playing this on my Sega Genesis over and over again without having any idea what I'm doing or where I was going, but having a blast getting completely lost and immersed in the world and art. Such a cozy, beautiful game that has stuck with me forever.
Played On: PC

New Order really reminded me less of the old Wolfenstein games and more of a mash-up with Half-Life 2, which was interesting and totally worked in a strange way. The story is a blast, but the gunplay, missions, and world-design are the stars of New Order.
Played On: PC

Wolfenstein doubles down on the humor, offering satire and absurdism to cut through the tense and horrific reality of a Nazi-controlled world. It also manages to be touching and humanizes BJ in ways I did not expect.
Played On: Nintendo Wii

While my wife was adding things like towels, bedding, dishes, and kitchen knives to our wedding registry, I added a Wii. She was not happy...until we got the Wii. We were absolutely broke, in a tiny apartment, and the Wii became our main source of entertainment - specifically Wii Sports. Epic baseball games were played with Darth Vader, George Costanza, and Dwight Schrute playing alongside us, and we even came up with rules to make things more even (yes, I'm still salty she banned my home-run-every-time-wrist-flick technique). Tennis matches were a tense rivalry as well, as we learned how to put spin on the ball and trick each other. Some of the most fun I had in our first year of marriage was playing on that Wii.
Played On: PC

Engrossing storytelling that plunge splayers into the strange, sad world of the Finch Family. I believe everyone would find something touching in this game, particularly in the cannery story which is unlike anything else I've ever played in the way it brings together narrative and gameplay.
Played On: MS-DOS

Classic LAN party game - we'd get together and add the max number of players into the game between us and CPUs. The game was work together to destroy the CPUs and then turn on each other to determine a winner. Zug zug - I still have the peon responses stuck in my head.
Played On: Arcade

I was always drawn to this one, and the other Darkstalkers games, because of the amazing artwork and theme obviously, but the combo system's simplicity makes it a joy to play as well. Easy to play match after match and not feel like you're outplayed because you didn't memorize a 12-hit combo string.
Played On: PC

This game absolutely blew my mind when it came out with how good it looked both from a technical standpoint and the art design with industrial sci-fi mixing against alien landscapes and architecture. Running through the world of Unreal really did feel like I was on another planet.
Played On: Nintendo Switch

I've only played as a Pacifist and I refuse to play this any other way. It's just perfectly wholesome, cozy, and heartwarming that way.
Played On: PS2

Fuck Eric Sparrow, the most punchable face in video game villainy. I was a fan of Tony Hawk from the first game, but adding in a story made a huge difference in replayability for me. I threw hours into this game trying to become the star skater I was born to be but couldn't in real life...because...well I have no talent.
Played On: PC

When I jumped into Titanfall 2, I was just expecting it to be a standard FPS campaign; I was not prepared to be emotionally attached to my robot in the way that I was. I also wasn't expecting some of the best level-design I've ever experienced in an FPS with some truly creative platforming sections.
Played On: Arcade + SNES

So much time spent on this between the arcades and a friend's SNES just playing all day. He was always Leonardo and I was always Donatello, and we always kicked ass, ate pizza, and wasted hours away as kids should. Turtles in Time also had a lot of good mix-ups between the sewer levels, normal brawlers, and fun moments like having to throw enemies at Shredder's screen.
Played On: Nintendo Switch

The Smash Bros. game where I finally started playing 1v1s online - a blessing and a curse, but my Toon Link says here's a bomb, here's a bomb, here's a bomb, here's a bomb, here's a bomb into short-hop fair, and you're dead. Nowhere is safe from the bombs.
Played On: N64

When I got to college, I had never played a Smash Bros. game before and I was terrible. I loved it though and desperately wanted to be good, so my roommate (who was actually good) would play team matches of him vs me and 3 CPUs. Then eventually we took away one of the CPUs, and then the next, and then the next and finally we could 1v1. I've loved Smash Bros. ever since and have played every game in the series now, but that memory still remains as one of my favorite gaming experiences. Pikachu + Ness 4 lyfe.
Played On: SNES

Wu-wu-wu-wu-wu-wah....sorry, I just got my cape power-up. Yeah, I mean the level design is incredible and the game introduces Yoshi, but I think the real super power of the game is how the sound effects are still stuck in my head daily.
Played On: Nintendo Switch

I played through the world of Super Mario RPG while eating tiny bites of jello from a spoon and popping painkillers for the holes in my head where my wisdom teeth used to be. It was like reverting to childhood, discovering the magic and creativity of Mario all over again.
Played On: Nintendo Switch

A fun and pure game of cozy exploration with vibrant levels and creative visuals. The game gives a minor goal of collecting moons that provides that little endorphin rush every time, and a major goal of defeating the area boss and then just dumps you into a sandbox to accomplish these in any way you want. I actually don't consider myself a 3D platformer fan, but Odyssey's framing, movement, and creativity make it an absolute joy to play.
Played On: NES

Not my first Mario game, but definitely the one I dove into the hardest. I remember rushing home from school to a friend's house and we'd boot it up, taking turns trying to beat it. Pipe Land was always the run killer. So much imagination pumped into the levels, and the amount of secrets blew my mind as a kid.
Played On: PC

While KOTOR 1 told a wonderful classic Star Wars story, the Sith Lords was more interested in asking questions and exploring the nature of both the Jedi and the Force in a way that no other Star Wars media has, and the narrative and philosophy weaved throughout is thought-provoking and wholly unique.
Played On: PC

In 2003, I got this for my step-dad at Christmas, which was a classic double-gift since I wanted to play myself. Watching him install and play through the first few segments on Christmas morning, I thought the reflections on the sith armor was the absolute peak in graphic fidelity. When I finally got to play myself, I found an epic roadtrip with fantastic companions across a rich planetary system, and a classic yet shocking narrative that enthralled me until the very end.
Played On: PC

A Jedi adventure with sniper rifles and rocket launchers, Jedi Outcast is equal parts hack and slash and FPS. The story is pretty decent, but the gameplay is what kept me enthralled for hours and hours as a kid - I mean you got a rifle that would disintegrate someone; it was awesome. I also remember a mod where you would fight waves of Dark Jedi while Prodigy's Smack My Bitch Up looped in the background. Peak.
Played On: PC

Playing this game for the first time, the dark jedi were terrifying (Maw really freaked me out) and amazing, and getting to battle them with my own force powers and lightsaber was mindblowing. The shooting in Jedi Knight is fun too - toggle auto-run and it's so fast that it's almost a twitch shooter. The levels are fun to run around in, and Kyle Katarn is one of the best characters in Star Wars.
Played On: MS-DOS

YOU FIGHT BOBA FETT. How cool is that? Very cool back when Boba Fett was still cool. I had never played a Star Wars game before this one aside from TIE Fighter, so being first person in this universe was mind-blowing fun.
Played On: PC

I absolutely adore Heather as a protagonist and how much more assertive and aggressive she is compared to James in SH2. Of course, that means the nightmare turns more aggressive as well, which creates some visually striking areas that are genuinely creepy.
Played On: PC - Enhanced Edition

Silent Hill 2 somehow takes desolate grime and makes it cozy with an introspective soundtrack, only to throw you in the horror deep end again with sexualized monsters, dark pits, and unhinged voice acting. I was not prepared for the emotional journey of exploring the town of Silent Hill, but it's one that will stick with me for a long time.
Played On: PS4

The gameplay loop bouncing between frenetic boss fights to contemplative exploration gives Shadow of the Colossus a dynamic quality and meditative factor that, when combined with the atmosphere, makes the experience seem otherworldly, yet by grounding it with such a simple and human narrative, it makes Wander's journey personal to the player. It's a beautiful tragedy.
Played On: PS4

My first FromSoft game that I grabbed on a whim, just thinking it looked cool. I had just beaten Hollow Knight and was feeling good about fighting bosses - how hard were games from the Souls people, really? Cue me fighting Shinobi Hunter Enshin of Misen for like 2 hours because I could not figure out how to Mikiri Counter for the life of me. Nice. I did eventually persevere, and that transformational journey from not being able to beat a mini-boss to conquering some of the most challenging bosses in FromSoft's catalogue turned me into a massive fan.
Played On: MS-DOS

Guybrush Threepwood is my hero and took me on so many adventures as a kid with ridiculous humor and loveable characters. I owe every come-back I've ever used to the sword fighting in Monkey Island.
Played On: Xbox Series X

Simplicity speaks to me, and the press-button-as-attack-lands mechanic provides just the right amount of endorphin rush to keep me engaged - timing the moonerang for as many hits as possible and watching the boss turn to dust never gets old. The story of Sea of Stars is simple and wholesome, played out through a classic adventure with stunning graphics, an amazing soundtrack, and mini-platforming/puzzle world traversal that keeps things fresh and moving. Atmosphere and vibes rule the world.
Played On: MS-DOS

An adventure to find a bigfoot and his giraffe-necked girlfriend, Sam and Max goes full-throttle (LucasArts pun) from the first moments of the game until the wholesome conclusion. The game-world is a wacky and kitsch version of the United States and feels like an epic road trip with two crazy friends. It's like Americana, the game.
Played On: PC

Riven takes the atmospheric mystery and puzzles of Myst and turns it up to 11 while also focusing on environmental storytelling to really bring the Age of Riven to life. The puzzles also feel organically woven into the world which provides cohesion and a lived-in quality to the game world, something that I think a lot of puzzle games struggle with.
Played On: PC

Nazis, supersoldiers, zombies, and demon princes populate the expertly designed levels in this alternate version of World War 2. I had watched my step-dad play the original Wolfenstein and always wanted to play but wasn't allowed, so RtCW was my first Wolfenstein game. It starts off with a bang - throwing you right into the titular castle, and from there taking you on a ride through catacombs and into science labs with flying supersoldiers that scared the shit out of me.
Played On: PS5

Oh my god, I love Ethan Winters. He's one of my favorite Resident Evil protagonists - goofy, loveable, and a dedicated dad. I always feel a kinship with him, like we've bonded over all the crap that we've gone through together. Village offers itself as a love letter to several different types of horror films - werewolves, vampires, Lovecraft, haunted houses, etc., and nails them all in the most fun way possible. It knows exactly when to eschew horror for camp and vice versa, creating a frighteningly fun adventure in the process. The DLC is fantastic as well, and contains one of the most memorable sequences in Resident Evil - I can never look at mannequins the same way again.
Played On: PS4

Biohazard was my first Resident Evil game that propelled me to play the entire series, and the first half of the game scared the hell out of me with its perfectly creepy and twisted level-design, while the second half was a revenge tour. Also the Baker Ranch reminds me of my favorite TV show of all time, True Detective, specifically the final episode.
Played On: PS4

I mean, straight up, the police station is one of the best locations in gaming, especially with the remake's sound design. Claire's story is fantastic as well - college student beats the shit out of secret super weapons because she can. I think my favorite moment in the game is when Claire watches a creepy video tape in the sewers that provides no context, and responds exactly like the player does, "...glad I watched that..."
Played On: PS4

The Spencer Mansion wonderfully recreates the haunted house we all have living in our brands - that one twisting, turning house that comes to your mind when you think of the genre. The game is also delightfully well paced between horror, exploration, and b-movie silliness, providing satisfyingly gameplay that cuts the tension with playful relief. This game is fun.
Played On: PS5

I was not expecting to like Remnant II, and in the first 30 minutes of the game, I was wondering if I had made a mistake. Then, I was transported to the wild jungle of Yaesha and I fell in love. The storytelling in each of Remnant II's worlds is rich and thought-provoking, and exploration is rewarded through narrative as well as loot, making it feel like you are really exploring alien worlds. The gameplay system provides opportunities for unique and deep build-crafting and a ton of replay value. The game has seamless co-op, but as a single-player experience, it also provides an atmosphere of solitude, reflection, and tense danger.
Played On: PS4

One of my favorite games ever and I actually...don't even like the story or its missions. Roaming around and immersing myself in the landscapes and cities of New Hanover on my own terms is incredibly compelling, however. The sandbox world allows for some crazy storytelling that is unique in each playthrough and the world feels lived-in and real. Pour me a whiskey and get me a cigar, yee-haw!
Played On: PC

One of the most gorgeous games I have ever played, with exciting combat and smooth movement. The story starts out confusing with the player not knowing what is happening, but as everything is revealed turns out to be touching and thoughtful.
Played On: PC

My fondest memories of Quake III are when we installed the demo version onto the high school's network drive, so a bunch of us would play against each other while in BCIS or Keyboarding or just while we were supposed to be in study hall at the library.
Played On: Nintendo Switch

Stylistically bombastic with a way-deeper-than-I-thought combat system and sadistic yet satisfying platforming, The Lost Crown made me feel like I was trapped on Mount Qaf as well - I couldn't put it down (big apologies to my co-workers). Movement across screens when exploring or backtracking is fluid and smooth, full of little platforming tricks to pull off that make traversal fun. Then, when the game decides to fully test you with either a cinematic boss fight (shout out to Kiana the Forest Queen, one of my favorite bosses ever), or an intense platforming section, you really feel like an acrobatic master worthy of the title Immortal.
Played On: PC

I love Portal 1, but the sequel takes all of the platforming portal puzzles and elevates them to a new level, while adding a fun and surprisingly touching story through it all. The game is capped off by one of the best boss fights in gaming history.
Played On: GBA4iOS

I had not played a Pokémon game in a very, very long time but when I got my first iPhone, I thought it would be a great idea to download a GameBoy emulator and try one out just as a fun experiment. Somehow, I landed on Emerald and was instantly hooked by the pixel art, the idea of your dad being a gym leader, and I think the world having all new Pokémon really helped me dive in and feel the excitement that I had experienced as a child. Blaziken 4 lyfe.
Played On: MyOldBoy - Android

There's just something undeniably comfy about Johto and its Pokémon inhabitants. I actually didn't play the 2nd Generation of Pokémon until quite a bit later, but I felt like a kid again running around with my Typhlosion.
Played On: GameBoy Classic

As soon as I got my Pokémon Blue cartridge into my GameBoy, I never put it down. I carried that thing everywhere - to school, to restaurants, to church, running errands, every single car ride. We were inseparable, and every kid around me with their GameBoy was the exact same way - a generation entranced. Squirtle was my starter, and I didn't really understand how to play so I leveled him up and none of my other Pokémon were any good. Yes, you may have a type advantage, but nice try trainer with level 30 Pokémon, my Blastoise is level 70.
Played On: PC

Where Baldur's Gate and its sequel revel in being classic stories of heroism and grandeur, Planescape is weird, grungy, and mind-bending. The interweaving of companions stories into the main narrative makes the world feel complete, as you try to piece together the game's most pressing question: what can change the nature of a man?
Played On: PC

Some of my favorite writing in a video game ever is in Pillars of Eternity, as it not only poses philosophical questions, but it forces the player to reconcile them with their experience. The worldbuilding is rich and grounded in cultural myth and history, making it feel like you're really taking part in something larger than your character.
Played On: PC

Pentiment feels like a game written directly for me with commentary on medieval philosophy, deconstruction of reformed theology, and plenty of historical tidbits. Throw in a murder-mystery and baby, you got some pottage goin. Did I mention you get to make out with a nun?
Played On: M64Plus FZ - Android

Incredibly charming and quaint, I loved exploring the Mushroom Kingdom in Paper Mario. Simplicity in mechanics works wonders as the artstyle, connected world traversal, and character encounters do the heavy lifting for Paper Mario. I had a smile on my face the entire time while playing this.
Played On: PC

Will of the Wisps takes everything I disliked about the Blind Forest and fixes it spectacularly. The combat is much improved and very satisfying, but the real stars are the platforming sections that a perfectly designed. I think about the final few levels a lot. The art style is absolutely gorgeous of course, and the narrative is touching. Just a magical experience.
Played On: PC

Amazing storytelling wrapped up in striking pixel art and plenty of humor to go with your sad. Played this over one afternoon and was totally enthralled by it as I was taken on a ride from mourning my mother, to a shopping mall cult, to rebelling against capitalism and the destruction of the environment.
Played On: PC

While the easiest things to praise are the expressive and beautiful presentation, as well as the tight and exciting gameplay, the small interactions between the characters and the way their relationships evolve over the course of Yi's adventure really make Nine Sols special.
Played On: PS4

While Replicant can be absolutely frustrating at some times, the storytelling and payoff are absolutely worth it. The characters are incredibly endearing as well as the small narratives woven throughout the game.
Played On: PS4

Fast-paced arcade combat with combos for days makes the gameplay incredibly fun. However, the real meat is in the story, characters, and world which are steeped in nihilism and ontology, yet still manage to defy all odds by remaining hopeful. The soundtrack is also killer, and I will never forget entering Pascal's village for the first time.
Played On: PC

I guess I'm one of the few weirdos out there that actually really enjoys the main NWN campaign. It has some interesting ideas and zones like Charwood, a living snow globe, and an inn with an adventurer's dungeon beneath it, as well as a sleepy, dreamy atmosphere that I really enjoy. The two expansions are wonderful, and Shadows of Undrentide introduces one of my favorite NPCs ever - Deekin the Kobold Bard.
Played On: PC

The Neverhood was so hard for me as a kid, but I just kept playing and playing because the animation, art direction, and soundtrack are all absolutely phenomenal. The puzzles are satisfying and the characters are cute. Who can't relate to the robot that just wants his teddy bear?
Played On: PS2

The last NCAA game I bought, my favorite past time was finding some random FCS school and then coaching them up to eventually win the FBS National Title. Of course, you had to swap out a real team to add the FCS one, so goodbye Notre Dame - every time.
Played On: Arcade + SNES

Playing as mascots was the funniest thing ever to me - I really loved the Hornets one, and they were awesome in this game. This was the ultimate just pick up the controller and play game, and we all loved it.
Played On: Mac OS

Whenever I would visit my Dad, he had a Mac, so there weren't a lot of computer games available to play with. However, he did have Myst, and I became completely enamored with the half-spooky, half-calming worlds - traversing the treetops in Channelwood, or listening to the rain in the Stoneship Age.
Played On: Arcade

Another arcade classic - I loved MK1, but Mortal Kombat II was always the clear choice because of the goofy friendship and babalities, as well as being able to actually play as Reptile.
Played On: PC

Incredibly charming with bright vibrant colors, Monster Boy offers some challenging platforming with creative puzzle solving. The animal forms are all fun to play around with as you explore volcanoes, pirate coves, haunted houses, and the clouds.
Played On: MS-DOS

My mind was blown when I played this game, comparing it to the first one with just the sheer amount of new polish it had. It was absolutely stunning at the time. Then, I hit the ending and I think my little child brain melted.
Played On: Nintendo Switch

Experiencing Samus's vision in first person is incredibly immersive and spellbinding. I love how alien the world feels at first and how comfortable it begins to be as you start to memorize the map and become more powerful.
Played On: Nintendo Switch

I played Metroid Dread while having COVID, going just as long as I could stand it each time until my head felt like it was going to explode and then I'd put the controller down, pass out, and start on the next section later. This definitely led to some funny experiences like me fighting a certain gimmick boss for like 20 minutes straight not understanding why it wasn't dying. My first playthrough feels like a dream, honestly, but I did it and loved it. Playthrough two, however, really showed me how much this game rewards mastering the movement and pushing its boundaries - the sequence breaks are exciting to pull off, and for some of them to reward you with alternate cutscenes or different routes is incredibly satisfying.
Played On: PS2

Snake Eater is the height of Metal Gear Solid's unique brand of storytelling. All of the bosses are unique, with creative and out-of-the-box ways to achieve victory, and the finale, the Big Boss, is truly heartbreaking.
Played On: PS2

My first foray into the Metal Gear Solid universe, and even as a new player, I was bamboozled by the switch to Raiden. However, that's just a taste of the many twist and turns Sons of Liberty takes as it weaves its story of espionage complete with vampires, bullet-stopping luck, and, of course, giant robots.
Played On: PSX

This isn't a Mega Man game - it's a Zero game. The levels flow better, the bosses are more fun, and Zero is just kick ass with his saber. Zero's playthrough also has some of the best voice acting work in video game history.
Played On: SNES

Easily my favorite game when I was a kid. Mega Man X is just perfect - badass bosses, fun powers, quick movement, Zero's first appearance, and impeccable level design, plus a weirdly almost neo-noir plot spin-off of Blade Runner. X controls like a dream and blasting through levels to the amazing OST just never gets old.
Played On: Dolphin

9 is the absolute perfection of the classic Mega Man formula. The soundtrack is catchy, all of the boss abilities are powerful and fun, platforming is challenging, and the length of the game is perfect. There are also several paths through the game because the boss weapons are so good outside of just using them on bosses - they can change the way you interact with mini-bosses and platforming.
Played On: ZSNES

I love Mega Man 7 for it's uniqueness compared to the other Mega Man games at the time. I think differentiating itself from the MMX games on the same console by making it more cartoonish and bright with wacky dinosaur and vampire robot masters really makes 7 stand out, and gives it a freshness that some of the other classic games lack. They also introduce Bass and improve upon the Rush Adapter system in his boss battle which I loved.
Played On: NES

Using the Rush adapter for the first time was amazing, and 6 has some great robot designs (thank you fan contest) and stages. It's also a fairly easy entry in the series, which makes it a very fun replay.
Played On: NES

Whenever I would go visit my Dad, this was the game they had available at the grocery store to rent, and I grabbed it every time. Pharoah Man was the COOLEST Robot Master I'd ever seen, and the levels were amazingly creative.
Played On: NES

Such a huge level up from the original Mega Man with one of the best retro gaming soundtracks ever. You also get to fight a mecha-dragon and an alien which is peak.
Played On: Nintendo Switch

Mega Man 11 looks great, controls great, and the double-gear system adds a nice wrinkle into the classic Mega Man formula. The robot master designs are all top notch, and the levels are satisfying to explore with a lot of variety between them. I remember my wife getting this for my birthday and I played and beat it that same day and booted it right back up to play on a harder difficulty. It's addictive and also a great portable game to play in small spurts - I always take it with me when I travel.
Played On: Dolphin

I kind of view Mega Man 10 as a counterpart to 9, like two sides of the same coin. 10 has some amazing robot masters as well (Sheep Man is awesome and there's a baseball level!), but I think the platforming challenges in 10 are some of the best the series has to offer.
Played On: PC

How do Norse mythology and hardboiled detective fit together so well? I enjoyed Max Payne 1 (although the dream sequences scare me on multiple levels), but its sequel really fleshed things out in a cinematic way in both gameplay and narrative presentation. Full of grit and fog and gunsmoke, it's easy to get drawn into and lost in Max Payne's New York.
Played On: Sega Dreamcast + Arcade

I didn't know who half of the Capcom characters were, but I loved playing as Spider-Man, Storm, Mega-Man, and Wolverine, so I just ran tournaments over and over against the CPU on my Dreamcast, making up stupid stories in my head about why these people were fighting. I loved playing X-Men Children of the Atom at the arcade, so when MvC came out, I had to have it.
Played On: PS4

Spider-Man was my favorite superhero growing up and being able to swing around New York as him with gadgets and costumes is the epitome of fun. The Scarlet Spider suit was always my favorite since I was a kid - hoodie superhero costumes are cool, so to see it look so great here made me smile. The boss fights are spectacles, and the story is touching and heartbreaking even when you know it's coming.
I'm a mongo footed professor gnar gnar! One of the first computer games I owned, I spent hours upon hours in it just building cars, jetskis, and riding around town as Pepper on my skateboard. I am ashamed how long it took me to even realize there was a "game" outside of the sandbox, but countless time was poured into just walking around the island and vibing.
Played On: Nintendo GameCube

A breathtaking adventure with stylistic attitude and an artstyle that oozes personality, Wind Waker is just pure fun. The darker undercurrent contrasted against the lighter cel-shaded exterior also makes for a captivating narrative that is one of the best stories in Zelda.
Played On: MyBoy! - Android

The Minish Cap is one of the most underrated games in the Zelda franchise. Toon Link looks great as always, the dungeons are fantastic with the shrinking mechanic being a creative way to add the second world, and it's fun every once in a while to have a villain not named Ganon.
Played On: Nintendo Switch

Tears of the Kingdom's toolset just allows for an incredible amount of creativity in problem solving and exploration, and the addition of new enemies, updated locations, skies, and depths gives plenty of opportunities to try out new strategies and ideas. On top of all that, it has one of the best stories in Zelda and an incredible finale. My wife and I played this simultaneously and sharing our discoveries and contraptions we built was a wholesome experience as well. She discovered the depths before me and had not realized you could just warp out of there, so she ran out of Brightbloom Seeds and died. Then when she watched me go spelunking for the first time, she went full shocked pikachu as I teleported back to the surface. Hilarious.
Played On: Nintendo Switch

The new adorable art style for Link's Awakening fits the game's dreamlike narrative so well, making it a pure joy to play. The puzzles for some of the dungeons are also fairly challenging on the first time through which helps to keep the game fresh. It's also directly inspired by Twin Peaks! I had played the original as a kid but never finished it, so the remake was almost a fresh experience for me.
Played On: Nintendo Switch

This is the game I bought my Switch for, one of the best decisions I've ever made not only because Breath of the Wild is an amazing adventure, but because it started my wife's journey into gaming. Watching her joyfully explore Hyrule and eventually make her way to Ganon was a wonderful experience, almost on par with playing the game myself.
Played On: SNES

Whenever I think of "Adventure Games," Link to the Past is the first one that comes to mind as the poster-child for adventure, with all of its items, bosses, and classic fantasy feel. I had played the original Zelda on NES (I was enamored with the gold cartridge - it was the coolest thing I'd ever seen), but I think I was too young to figure it out. Link to the Past really drew me in felt like that adventure that I had wanted all along.
Played On: MS-DOS

I remember when we first got this game, I thought it was based on the Batman the Animated Series game "The Riddle of the Minotaur," but when the hours long, eight disk install completed, instead I was rewarded with a vibrant pixel world of puzzles and magic. Stills from The Hand of Fate are burned into my memory, like the Octopus outside the pirate bar, or the giant rabbit statue along a cliff.
Played On: SNES

Completely cozy game with watercolor graphics and animal companions to give Kirby some friends. This was one of my go-to relaxing and chilling games as a kid.
Played On: NES

One of the few games I actually owned on the NES, I played the absolute crap out of Kirby's Adventure over and over. It's one of the best looking NES games and was easy enough that I could usually make it to the final boss, Nightmare. Whereupon I would get my ass kicked almost every time. It took me forever to beat this game as a kid but it was so rewarding once I conquered it and returned peace to Dream Land.
Played On: PC

Islets is just pure and simple fun. The exploration is rewarding, the artwork is charming, the characters are funny, and the combat, while simple, has enough bullet-hell wrinkles in it to keep things interesting. I laughed a lot during the 8 hours or so it took me to 100% this game - much more than I expected to. It manages to not take itself seriously while still having a few heartwarming moments.
Played On: PC

I did not expect this game to go the places it does, or for it to impact me emotionally like it did. The twists of the narrative keep the mystery alive while simultaneously twisting the gameplay as well. It's fun to break and bend the cards to your will, but the characters and creativity make Inscryption shine.
Played On: PC

Following in its predecessor's footsteps, Icewind Dale II is full of gorgeous art and creative locations that pull you in with mystery and poetic intrigue. The narrative also has its twists and turns, but it's full of interesting vignettes that flesh out the world as you journey your way through puzzles and combat.
Played On: PC

Beautiful and serene, Icewind Dale's freezing atmosphere provides a backdrop for an epic, yet solemn, adventure. The world feels alive, and while the player's party does not have any personality (outside of personal rp), the characters and setting drive the story as the party makes their way through the world.
Played On: Sega Dreamcast

Yeah, I had a Dreamcast. I barely had any games for it, and for the longest time the only ones I did have were House of the Dead 2 and NFL 2k, so I played the absolute crap out of both of them. House of the Dead 2 is ridiculous B-movie fun with insane voice acting and protagonists that respond to everything as if they are aliens. The monster designs are creepy and weird, and the whole game feels like a fever dream. I love it.
Played On: Nintendo Switch

Hollow Knight is the game that changed my mindset about "hard games," and pulled me in with its atmospheric art and solemn soundtrack. Catch me listening to the City of Tears while rain falls in the background. All of the upgrades are worthwhile and are satisfying to use, and the game has just enough difficulty between the bossfights and platforming sections to provide a fun challenge. Steel Soul 100% is one of my favorite things I've ever done.
Played On: PC

I have a distinct memory of sitting in my junior year U.S. History class, huddled together with a few friends to read a PC Gamer magazine with an article about Half-Life 2 and how amazing the graphics were going to be. When it came out, I was blown away not just by the graphic fidelity, but by the world-building and puzzles integrated into the gameplay.
Played On: PS4

I absolutely love the tight narrative focus this game has and the overarching metaphor of climbing the mountain while Kratos and Atreus overcome the monolithic barrier between them - all the while they are taken to realms they never imagined they'd go, as their relationship evolves in ways they didn't expect. The entire game revolves around this relationship of parent-child from Thor's sons to Freya and her relationship to Baldur, all acting as foils to Kratos and Atreus. It's compelling, grounded, and thought provoking in a way few action games are.
Played On: Nintendo Switch

Playing this on my Switch, I was instantly transported back to playing the LucasArts point-and-click games as a kid. It gave me the same kind of feeling and emotional connection, with the same goofy video game puzzle logic that those have. The cast of characters are unique and memorable, and the wholesome humor the game exudes put a smile on my face.
Played On: PC

The first thing anyone sees the when they look at Garage is the grotesque art design of the characters and world - it's shocking and hard to look past at first. However, as you delve deeper into the game it becomes weirdly beautiful and comforting in an unexpected way, which mirrors the explorations of abuse's consequences on the human psyche.

3 Comments


2 months ago

Amazing list with a huge amount of effort put ib. Absolute props for the Wonderboy love especially Monster World which is always underrated by fans imo.

2 months ago

Banger list! Loved the little descriptions for each game

1 month ago

Great selection. Pentiment is goated


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